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Bungie Weekly Update Touches On Beta PDF Print E-mail
Written by BigDMcgee   
Sunday, 27 May 2007
Bungie has put up their weekly update once again, and this time it answers a few questions people have about the Halo 3 Beta. The update also talks about how information is gathered from the beta, and mentions a few changes being made to a non-beta multiplayer map which is not named. Here's a sampling of the questions the update answers:

NJ Pelli88: Are you guys still altering weapons, especially weapons available in the public beta to meet our cries?

A: To meet your cries? Not exactly. For example, there are people who claim the Spartan Laser is impossible to use, or that the Carbine is underpowered and so on. You can’t respond to anecdotal evidence because of subjectivity – but we are seeing patterns and themes and responding to those. There will be changes to weapons that coincide with common cries, but again, we’ll be using a giant dose of instinct and math to help in this process.

Diseased Mind: Why do you not allow any customization of controls beyond the preset 'templates' that you come up with?

A: One basic reason is that we have to test each combination. As you’ve seen with button glitches in Halo 2, it’s not simple – especially with a competitive game. We need an even playing field. That said, there are more controller options in the final game than found in the Beta version.

xI MadRoX Ix Why can't we use N64 as a service tag in Halo 3?

A: Because it’s somebody else’s trademark and a common combination – imagine being in a game where half the players used the same Service Tag? It would defeat the purpose of having it.

To view the entire article, click here.

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