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Boulder Dash-ROCKS Coming to Nintendo DS and Sony PSP; First Screenshots PDF Print E-mail
Written by Rivithed   
Monday, 30 July 2007
Older gamers will recall the addictive gameplay of Boulder Dash, fitting for casual gaming on the Nintendo DS or Sony PSP. 10TACLE Studios and First Star Software are releasing a sequel developed by Tuna Technologies, with updated graphics for the new handheld gaming generation. The DS version will be the first to arrive in November 2007, with the PSP version scheduled for first quarter 2008.

A description on the announcement jogs our memory on Boulder Dash: "The hit game’s main objective and game physics remains unchanged: the player has to collect a certain number of diamonds while avoiding falling objects, traps and besting enemies in order to open and discover the exit, before time runs out. Of course there are a number of helpful tools made available to players such as bombs or laser guns which can be loaded with different types of ammunition. These lasers provide the player with different temporary powers, such as the ability to freeze enemies, destroy boulders and even pull diamonds and other distant objects towards the player."

A multi-player mode will be included in Boulder Dash-ROCKS! in addition to the classic single-player mode. The DS and PSP will have their own unique, "custom designed" game mode for each platform as well. See more screens and the full announcement below.

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Nintendo DS Screenshot

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Nintendo DS Screenshot

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Sony PSP Screenshot

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Sony PSP Screenshot

Full announcement:

The first “Boulder Dash®-ROCKS!™” screenshots show the level design in the classic Nintendo DS™ and PSP™ game mode.

Darmstadt, July 30th 2007 - 10TACLE STUDIOS and 10TACLE STUDIOS MOBILE, along with co-publisher First Star Software, Inc. are releasing the first screenshots of Boulder Dash®-ROCKS!™ for the Nintendo DS™ and Sony PSP™ consoles today. The sequel to the cult classic is getting a complete graphic makeover – just like the game's hero Rockford™, but at the same time is relying on the tried and tested game principle in the classic game mode. The level design emerged in cooperation with the British development studio Tuna Technologies. The long-awaited – and longed-for-return of the popular franchise is scheduled for release on Nintendo DS™ in November 2007 and PSP™ in the first quarter of 2008.

Tuna Technologies, who have been developing entertainment software for over 11 years, have worked with many well known brands across a range of platforms. They are especially delighted to be working on Boulder Dash®, which has such a great profile in computer and video game history.

"To have the opportunity to work with one of the games responsible for so many of us entering the game industry is a great honour," said Alex Amsel, Managing Director of Tuna Technologies. "We are really excited to be partnering with 10TACLE STUDIOS and First Star Software, and to co-develop what we feel will be a great addition to the Boulder Dash® series".

This challenging, arcade-puzzle game made its debut in the early 80s and continues to fascinate its enormous fan base decades later. Today the game is acknowledged as one of the classic cult games in computer gaming history. Now Boulder Dash® will appear with a hot new look sure to take the Nintendo DS™ and the Sony PSP™ platforms by storm. The hit game’s main objective and game physics remains unchanged: the player has to collect a certain number of diamonds while avoiding falling objects, traps and besting enemies in order to open and discover the exit, before time runs out. Of course there are a number of helpful tools made available to players such as bombs or laser guns which can be loaded with different types of ammunition. These lasers provide the player with different temporary powers, such as the ability to freeze enemies, destroy boulders and even pull diamonds and other distant objects towards the player.

In addition to the classic single-player mode, presented in several different worlds, Boulder Dash®-ROCKS!™ offers a multi-player mode as well as three additional game modes for a total of five play modes for each version. There are two new game modes, never before available in the Boulder Dash® series, one of which has been custom designed for each of the two different platforms.

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