| Lost Planet Network Update This Thursday (8-30-07) |
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| Written by Rivithed | ||||
| Monday, 27 August 2007 | ||||
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Capcom sent word of an "extensive network update" coming for the Xbox 360's Lost Planet. The new system has been in the works for some time now and will hopefully bring more players together in multiplayer Lost Planet games. It's a bit different from a typical update that works in the background, as you will find out below.
From Capcom: "On Thursday, August 30th, a network update will be implemented where players will be able to select from three different connection types when creating an online match. By allowing players to select the best connection type for their environment, the patch aims to improve the game’s connectivity for any players that have had previous problems.
There are 3 connection types. Players should choose the option that suits their configurations: [Pattern A]: This is more suitable when your upload speed is fast. Try this if your connection is unstable with Default. [Pattern B]: This is more suitable when your upload speed is slow and your connection is not stable with Default. Try this if your connection is unstable with Default. After the update is released, you may experience some problems if you join a multiplayer match where players who have installed the patch and those who haven’t are participating. The expected problems are as follows:
- Glitches with screen text If you experience problems like these, please try signing out once and signing in again." Watch for the patch this Thursday. With the previous map packs now available for free, there should be plenty more to experience in online multiplayer matches. Hopefully this multiplayer update will bring the much needed online improvements.
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