| Okami Coming To Wii From Ready At Dawn |
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| Written by Rivithed | ||||
| Friday, 19 October 2007 | ||||
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Capcom's Okami will be coming to the Wii, thanks to developers Ready At Dawn Studios. The game was originally created and released on the Playstation 2 by Capcom's Clover Studio, which closed down about a year ago.
From Ready At Dawn: "So by now you must have heard that the long-rumored Wii version of the 2006 Game Of The Year ‘Okami’ is finally a reality. In accordance with our tradition of only working on games we’d like to play, we’re proud to announce that we are taking after Clover Studio to bring this incredible game to the platform it was always meant to be on in the first place. A second team here at Ready At Dawn is hard at work making this happen. Imagine controling the celestial brush with your Wii-mote… Can’t wait to show it to everyone. Stay tuned." Okami always felt like it was made for the Nintendo platform, having a somewhat similar feel to Zelda and Metroid games. Of course, the art style is completely different. It's a blend of watercolor and calligraphy art. The game looks like it takes place on a textured canvas. It has to be seen in motion, and played, to be fully appreciated. Screenshots don't do it justice. The Wii Remote lends itself really well to one of the key mechanics of the game: brush strokes. If you haven't played Okami or heard about it before, here's how Capcom describes it: "Using an innovative control scheme, slash away at enemies, use various brush strokes to solve puzzles, create pathways, chop down trees or turn night into day. The real-time fighting system not only involves assorted brush techniques, but also myriad of specials attacks typically not associated with the physical prowess of a normal wolf. Featuring a visually stunning art style, Okami comes alive through beautiful scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art. Throughout the vibrant and distinctive surroundings, interact with a dynamic cast of characters and build their faith to uncover clues and hints. The blend of stylized graphics and unique gameplay results in a rich and dynamic experience never seen before." Okami was a great game on the PS2, which only could become even better on the Wii. Definitely keep a lookout for Okami on the Wii, which is estimated for a Spring 2008 release. Read more of Okami's features below.
Product overview from Capcom Orochi, the legendary monster, has returned to transform the world into a wasteland. In order to restore the earth's natural order and beauty, the wolf-embodied sun god Amaterasu must defeat each ominous being he encounters. Amaterasu travels through different regions of the world to regain "Celestial Brush" powers, all the while revitalizing all life. Using an innovative control scheme, slash away at enemies, use various brush strokes to solve puzzles, create pathways, chop down trees or turn night into day. The real-time fighting system not only involves assorted brush techniques, but also myriad of specials attacks typically not associated with the physical prowess of a normal wolf. Featuring a visually stunning art style, Okami comes alive through beautiful scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art. Throughout the vibrant and distinctive surroundings, interact with a dynamic cast of characters and build their faith to uncover clues and hints. The blend of stylized graphics and unique gameplay results in a rich and dynamic experience never seen before. Key features
Create and Destroy at Will - Play as a god to re-establish order and beauty to a world laid barren by evil.
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