| Unreal Tournament III Glitches In The System |
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| Written by Rivithed | ||||
| Wednesday, 12 December 2007 | ||||
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Day one of Unreal Tournament III for the PS3 isn't without a few bumps. One of the more significant bumps is one of the most touted features of UT3 on the PS3: support of mods. Epic Games is aware of a few problems that popped up in the first day of Unreal Tournament III on the Playstation 3.
Here's what Planet Unreal posted on the issues:
Mark Rein on finding lag-free, low-ping, games:
Josh Adams on mods: However, the PS3 mod tools aren't quite ready yet. We are working through some final legal/release issues. When it's ready, you will need to download the latest PC patch and another PS3 Mod Tools "patch" that adds the full PS3 mod support to the PC version. You will have to cook your mods for the PS3 specifically. You will also need removable media (memory card, USB drive, etc) to transfer the mod from your PC to your PS3. We will have the tools ready ASAP!!" So it looks like there is some refining to do. Remember the game was pushed up to make a December 2007 release instead of January 2008. So we inevitably face glitches. The good news is Epic is listening and working on the issues. I did experience the same issues with voice chat. Multiplayer gameplay last night was smooth. This morning it was significantly laggy. We'll keep you posted on any updates or when a patch is coming.
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