| Eidos Announces Monster Lab For Wii and DS; Video Trailer |
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| Written by Alexis M. (Rivithed) | |||||
| Wednesday, 30 January 2008 | |||||
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Eidos has announced a new action-RPG game from Backbone Vancouver called Monster Lab for the Nintendo Wii and DS. Play as an apprentice scientist to create a unique monster from "over 100 million possible monster part variations." The premise of building and fighting with your monster reminds me of the old school C-64 game, Mail Order Monsters, although clearly the art style is different. The art direction will have a familiar feel to gamers who have played Backbone Entertainment's Death Jr.
“Monster Lab will offer a wealth of fresh ideas to both Wii and DS players,” said Fabien Rossini, Global Brand Controller, Eidos. “These include gesture based combat, a compelling on-line fighting and trading system and total customization of the player’s monster.” The online play element sounds promising: "As a 3rd party online Wii game, players can challenge and compete with their friends in fast-paced, ferocious monster to monster multiplayer combat – or even trade with friends to collect the items and monster parts needed to build the strongest monster." See the video trailer from Monster Lab below. Monster Lab is scheduled for the Wii and DS for a 2008 release. From Eidos Interactive
Press release: Eidos Brings MONSTER LAB To Nintendo Wii And Nintendo DS Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, is pleased to announce MONSTER LAB, a brand new RPG action game for the Nintendo Wii and Nintendo DS. MONSTER LAB is set in the eerie world of Uncanny Valley where the evil Baron Mharti rules with a cruel hand. The player takes on the role of an apprentice scientist who must perform a vast array of intricate experiments to create their very own monster from over 100 million possible monster part variations on offer. Taking control of your monster, the player can then explore the land; searching for ingredients to make more monster parts, hunting out other monsters to defeat in combat, uncovering quests to embark upon or simply competing in the numerous mini-games available. “Monster Lab will offer a wealth of fresh ideas to both Wii and DS players,” said Fabien Rossini, Global Brand Controller, Eidos. “These include gesture based combat, a compelling on-line fighting and trading system and total customization of the player’s monster.” As a 3rd party online Wii game, players can challenge and compete with their friends in fast-paced, ferocious monster to monster multiplayer combat – or even trade with friends to collect the items and monster parts needed to build the strongest monster. The ultimate goal is to vanquish the evil Baron Mharti and liberate the villagers through mastering experiments, creating a powerful army of monsters and conquering all of the vast environments, only then will the player rise through the ranks and become a scientist worthy of defeating the Baron! Developed by Backbone Vancouver, Monster Lab is set for release on Nintendo Wii and Nintendo DS in 2008.
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