| BioShock 2 Listed For 2009 Release In Take-Two's Financial Reports |
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| Written by Alexis M. (Rivithed) | ||||
| Wednesday, 12 March 2008 | ||||
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2k Games has announced an estimated released date, and confirmation, of BioShock 2. Developers 2K Marin are working on the follow-up to the breakout Xbox 360/PC hit BioShock. There's also a job listing posted on 2K Marin's site, looking for designers, animators and architects experienced in the Unreal Engine, among plenty of other things. In Take-Two's First Quarter Fiscal 2008 Financial Results, BioShock 2 was noted under "Business Highlights."
From Take-Two: "2K Games said today that BioShock 2, the sequel to the wholly owned and internally developed title, is being developed by 2K Marin and is planned for release in the fourth quarter of fiscal 2009. The critically acclaimed BioShock title has sold over 2 million units worldwide since its launch in August." From Take-Two's First Quarter Fiscal 2008 Financial Results
From Take-Two: Take-Two Interactive Software, Inc. Reports First Quarter Fiscal 2008 Financial Results Top and Bottom Line Results Exceed Guidance Company Raises Fiscal 2008 Guidance and Provides Second Quarter Guidance NEW YORK--(BUSINESS WIRE)--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its first quarter ended January 31, 2008. Net revenue for the first quarter was $240.4 million, compared to $277.3 million for the same quarter of fiscal 2007, which benefited from more new game releases in last year’s holiday season. First quarter sales were led by BioShock, Carnival Games™, NBA 2K8, Grand Theft Auto catalog titles, and the release of Grand Theft Auto: Vice City Stories in Japan. Distribution revenue rose year over year, fueled by the strength of next generation software and hardware sales, including robust demand for Wii™ products. Net loss for the first quarter was $38.0 million or $0.52 per share, compared to a net loss of $21.5 million or $0.30 per share in the first quarter of fiscal 2007. The first quarter results include $6.1 million in stock-based compensation expense ($0.08 per share); and $1.7 million in expenses related to unusual legal matters and business reorganization costs ($0.02 per share). Results for the first quarter of 2007 included $4.0 million in stock-based compensation expense ($0.06 per share); and $7.2 million in expenses related to unusual legal matters ($0.10 per share). Non-GAAP net loss was $30.3 million or $0.41 per share in the first quarter, compared to a net loss of $10.3 million or $0.14 per share in the first quarter of 2007. (Please refer to Non-GAAP Financial Measures and reconciliation tables included later in this release for additional information and details on non-GAAP items.) Business Highlights Among the significant recent business developments, Take-Two noted the following: Rockstar Games announced a worldwide release date of April 29, 2008 for the highly anticipated Grand Theft Auto IV. Ben Feder, Chief Executive Officer of Take-Two, added, “We’re excited about our robust product lineup, most of which is based on internally-owned and developed IP. With one of the strongest release schedules in the industry, Take-Two is clearly well positioned for the future. In addition to Grand Theft Auto IV, for the balance of fiscal 2008 our releases will include Midnight Club: Los Angeles, Sid Meier’s Civilization Revolution, Top Spin 3, Don King Presents: Prizefighter, Carnival Games for DS, Carnival Games: Mini-Golf for Wii, NBA® 2K9, NHL® 2K9, episodic content for Grand Theft Auto IV on Xbox 360, as well as other titles. We also have significant visibility into fiscal 2009, which includes additional episodic content for Grand Theft Auto IV, Mafia II, Borderlands™, BioShock 2, our complete sports lineup, additional Nick Jr. titles under our agreement with Nickelodeon, and several new brands.”
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