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The Conduit Touts 'top-tier graphics' FPS For The Wii In 2009 [screenshots] PDF Print E-mail
Written by Alexis M. (Rivithed)   
Thursday, 12 June 2008
Developers High Voltage Software are promising "some of the best visuals" are coming to Nintendo's Wii with The Conduit. The FPS game will apply their Quantum 3 Game Engine technology, which will help in creating "dynamic environment mapping, interactive water with real-time reflection, and four-stage texture composition including gloss, diffuse, and bump mapping."

"Too many Wii owners have been told that the Wii is a casual platform with no room for serious games or top-tier graphics," said Eric Nofsinger, Chief Creative Officer at High Voltage Software. "With The Conduit, we intend to prove that theory wrong by providing gamers with the kind of title they imagined back when the platform was first announced."

See 18 screenshots here from The Conduit. From the early looks of it, comparisons to the Wii's Metroid Prime 3: Corruption will be likely.

From High Voltage Software

Press release:

High Voltage Software announces new first-person shooter for the Wii

Hoffman Estates, IL – June 10, 2008 - High Voltage Software, Inc., one of the world's largest independent developers, today officially announced The Conduit, a stunning first-person action shooter that promises to provide some of the best visuals seen to date on Nintendo's Wii gaming console, for Q1 2009 release.

Using their proprietary Quantum 3 Game Engine technology, the team at High Voltage Software is fusing fast and fluid gameplay with an advanced set of visuals intended to squarely establish the Wii as a true next-generation gaming platform. The first-person shooter boasts a competitive online multiplayer component and a thrilling single-player campaign. Advanced graphical features include dynamic environment mapping, interactive water with real-time reflection, and four-stage texture composition including gloss, diffuse, and bump mapping.

"Too many Wii owners have been told that the Wii is a casual platform with no room for serious games or top-tier graphics," said Eric Nofsinger, Chief Creative Officer at High Voltage Software. "With The Conduit, we intend to prove that theory wrong by providing gamers with the kind of title they imagined back when the platform was first announced."

Featuring terrifying alien creatures, an advanced Artificial Intelligence System, and a rich, conspiracy-laden story, The Conduit has more than a pretty face. "The Wii has tremendous potential," said Kerry J. Ganofsky, CEO and founder of High Voltage Software. "We've invested heavily in our technology to make certain that potential is realized with The Conduit."

The Conduit's control scheme was carefully designed from the ground up with the Wii in mind, as were each of the weapons in the extensive armory, providing gameplay not possible on other platforms. As Secret Service Agent Ford, you must learn to master each of these weapons as well as the special "All Seeing Eye" device to defeat enemies, solve puzzles, and unravel the game's mysteries.

"Conduit was especially designed for the Nintendo Wii" states Matt Corso, Creative Director at High Voltage Software. "From the weapons to armory and graphics, we tailored everything to the Wii which sets this game play apart from anything else on the market right now."

Publisher excitement and interest in The Conduit has been overwhelming. High Voltage Software will continue to search for the perfect partner to ensure The Conduit’s success.

The Conduit is tentatively scheduled for release in Q1 2009 exclusively for the Nintendo Wii.

Comments
butter
Written by Guest on 2008-07-08 00:00:00
thats a game we need for the wii i wander wat call of duty ganna do f cod4 engine they need to grip that engine as long as its not as bad as nba live 08 ea step up
re: "hmmmm"
Written by sha.ul on 2008-06-13 00:00:00
while all your points are good, it still is the Wii. YOu may not even be impressed by it, (like I was when i first played Gears of War when 360 just came out) it is a "step back" system wise, but this game has some potential. High VOltage has made so
wiiwii
Written by Guest on 2008-06-12 00:00:00
wow that looks really really good. that gun looks heavy :) 
more info on the game is a must please... i think i will be keeping my eye out for this as wii needs more fps's. 
An FPS on Wii would be fun--haven't tri
Written by Guest on 2008-06-12 00:00:00
But really, the Wii needs Street Fighter 4. Seriously.
hmmm
Written by Guest on 2008-06-12 00:00:00
I am lead to wonder how big the maps will be, how much interactivity for the environments there will be, any complex structures? All I see is polygons. 
 
But that's just the graphics, it seems like the Wii lacks the power to create a heavily branchin

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