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Alone In The Dark: Inferno PS3 Trailer Features Xbox 360 Footage PDF Print E-mail
Written by Alexis M. (Rivithed)   
Friday, 10 October 2008
Atari has released a new trailer for the upcoming PLAYSTATION 3 release of Alone In The Dark: Inferno. The game has already been released on the Xbox 360, Wii and PS2, but with the late arrival on the PLAYSTATION 3 comes some improvements (see below). Too bad the newly released trailer has a buzzkill in it. It features captured footage from the Xbox 360 release, as spotted by an eagle-eyed YouTube viewer. Buzzkill happens from 00:49-00:50 with the evident Xbox 360 green A button. See the trailer below.

Improvements made to the PS3 release, from Atari:
- Full 360° camera control: enhanced camera controls allows complete freedom of the camera and better handling of first person view camera movement for even more immersive gameplay;

- Fine-tuned controls: quicker and smoother reactivity of the hero's movements in third person view make for more rapid movements in nail-biting situations;

- Inventory system more accessible: more logical jacket inventory system with the ability to combine objects using only the D-pad, and more fluid hero movement makes item selection a breeze.

- More tips: players will get all the help they need to get through every situation and get the most out of the game; Spectral Vision tuning: a tutorial explains the need to burn roots in order to gain spectral vision and difficulty tuning means less spectral vision is required to reach the end of the game;

- Improved car dynamics and handling: car handling has been tuned to make driving a car a walk in the park in every situation, including increased suspension and reduced drift;

- 59th Street level tuning: one of the game's most exciting sequences just got better. 59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah;

- Brand new thrilling action sequence: an exclusive new sequence has been added in Episode 6 for even more pace and variety of gameplay in the episode.

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