| The Conduit - Developer Interview [video] |
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| Written by Alexis M. (Rivithed) | ||||
| Monday, 16 February 2009 | ||||
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Last week at New York ComicCon 2009, I had an interview with Eric Nofsinger, VP of Creative Content from High Voltage Software, on the Wii's upcoming FPS game The Conduit. Eric is very passionate about The Conduit and what it will do for the Wii this year. The FPS game is set to make a new mark for the core gaming audience on the Wii. The interview is pretty lengthy, at nearly 20 minutes, but Eric gives great insight into the development of The Conduit. What was the biggest challenge in working on The Conduit? Where did The Conduit get its inspiration? Would High Voltage Software consider licensing the game's engine? Will The Conduit support the Wii Motion Plus? Why did they ultimately go with SEGA as a publisher? What advice would they give to other independent game developers on the Wii? What was with that manual from The Conduit which was released online? All that and more questions are answered by Eric in the interview. Sit back, and see the interview below. Thanks to Eric Nofsinger, Kerry Ganofsky and SEGA for making this interview possible!
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