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Dead Space Extraction's unique Wii features explained: Why it isn't just on-rails |
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Written by Alexis M. (Rivithed)
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Monday, 23 March 2009 |
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Following up on a recent story on Dead Space Extraction, here's a few more bits picked up on the Wii game from the April 2009 issue of Game Informer (the one with BioShock 2's Big Sister on the cover). Steve Papoutsis, the Executive Producer on Dead Space Extraction, has called the game a "Guided First Person Experience". What sets it apart from the standard on-rails shooter game? Here's a rundown of the unique features you'll find in Dead Space Extraction:
- There are branching paths to select from. It's not just a one way route. Some alternate paths won't be so obvious.
- The game isn't always moving along like on-rails shooters do. Some slower paced moments help build-up scares.
- There are puzzle elements in the game that use the unique Wii Remote motion controls.
- The Wii Remote's speaker plays audio logs you find.
- Twisting the Wii Remote activates your weapon's alternate firing mode.
- Shake the Wii Remote to activate a green glow stick.
- You can adjust the amount of head bobbing motion.
- Unlike the original Dead Space, you'll be able to shoot during zero gravity movement.
For gamers familiar with the series, Dead Space Extraction will still make use of the Power Node upgrades and have some familiar weapons from the first game (Plasma Cutter, Line Gun, Flame Thrower, Pulse Rifle) and some new ones (Arc Welder, Rivet). There's also the use of a Gears of War-like active reload system. If you reload at the right time, your shots will be more powerful.
Another interesting feature revealed for Dead Space Extraction will be its HUD-less screen. The original Dead Space game used the back of the lead character's suit to show health information and weapon to show ammo count. Since Dead Space Extraction is shown in a first person perspective, where could you possibly put the health and ammo info while keeping the screen HUD-less? It's on the targeting reticle.
Check out the full article in Game Informer for more details on Dead Space Extraction's storyline and for hints of Dead Space 2. Dead Space Extraction
is scheduled for a fall 2009 release for the Wii.
Keep a lookout for more on deadspace.ea.com.
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