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Tales of Monkey Island - Chapter 1: Launch of the Screaming Narwhal - review PDF Print E-mail
Written by Edwin H.   
Tuesday, 07 July 2009

Tales of Monkey Island - Chapter 1: Launch of the Screaming Narwhal
Available for Windows PC (soon on Wii via WiiWare)
Developer: Telltale Games
Official website: www.telltalegames.com

Game summary from Telltale Games:
"Telltale's Tales of Monkey Island brings the adventures of pirate Guybrush Threepwood into a new era with an explosive storyline that becomes deeper and more entangled during the course of the five-episode saga. While battling his nemesis, the evil pirate LeChuck, Guybrush accidentally unleashes an insidious voodoo pox that threatens to transform the buccaneers of the Caribbean into unruly pirate monsters. Players will experience the humor, romance, and swashbuckling action the Monkey Island games are famous for and unravel an insidious plot which is revealed across the course of the series."

Review summary:
For a newcomer to the series, like me, Tales of Monkey Island: Launch of The Screaming Narwhal is a welcome breath of fresh air that only occassionally takes in a gulp of water by accident. It's great entertainment at a pretty good price.


Rating: 4 out of 5

Read the full review below.

Tales of Monkey Island: Launch of the Screaming Narwhal (Chapter One) - review

Coming into a game with fresh eyes is really becoming a bit of an asset (that I'll most certainly lose in the future). It lets me look at a game without judging it by its prequels or sequels, spin-offs, etc. At least if it's my first foray into the series like it is here. What really surprised me about Tales of Monkey Island: Launch of the Screaming Narwhal is the amount of personality and creativity that goes into everything. This is the games biggest asset.

The game opens with your hero Guybrush Threepwood landing on a lonely island after being thwarted in his plan to rescue his wife from the clutches of an evil Zombie-pirate, LeChuck. From there the game is spent trying to escape from the island in which the winds blow in and bored sailors play with Porcelain Power Pirate action figures.

Gameplay

The way that Tales of Monkey Island (TOMI) works is that your character, Guybrush Threepwood (Mighty Pirate TM) is viewed in a similar way as early Resident Evil games. That is through a mostly fixed camera. From there you can move around using the standard WASD movement keys within that space and use an ever present mouse button to click on clues. In fact, this can be summed up as a point and click adventure since all you do is move and, well, click on stuff. Unlike the original Resident Evil games, you can simply go right by hitting right instead of having to hit forward while looking to the right. Also, TOMI has 3D backgrounds which have an interesting cartoony aesthetic, which reminds me of the recent Wallace and Gromit game (also by Telltale Games). The camera system tends to work for the most part since it doesn't get too close to Guybrush, however once in a while it annoyingly doesn't pull back like it should. For example, in a small room I can understand zooming in, but also being zoomed in while on docks is just odd. Maybe a zoom out feature is what's needed?

What works about this adventure is that the puzzles and story go hand in hand. Unlike some other games, I never felt like Tales of Monkey Island was throwing puzzles at me just for the sake of getting to another room. Everything seems to add a bit more to the story. See a weird set of eyes carved on the wall, it may just be scenery, add to the story, or be the answer to your riddle. Things like trying to get a monkey to free you from shackles by coaxing him to go different places and trying to open an unbreakable bottle all feel like they just fit.

Overall, the puzzles are interesting and have LOTS of variety. In fact, I got stuck several times and was subsequently dislodged by stepping out of the game and coming back with different perspective. More often than not I was staring the answer in the face. As for the length of the game, it should take you between 3-5 hours to finish, depending on how good you are at puzzles. The fact that the whole 5 episode season is $35 seems pretty good to me, considering that the full game should be between 20-25 hours long (which is more than a game like Terminator Salvation, and for less money). In the end, it looks to me like a good value for puzzle fans.

Presentation

The presentation in Tales of Monkey Island really drives the entire experience. From the graphics to the sound, it is all part of a unified package. To start off, the script is extremely funny and very well written. If you pay attention, there are some not so subtle shots at institutions like YouTube that were written in very well. Also, the fantastic voice acting really sells the experience. There is something special about hearing the word "PP Pirates" said in the way it was in this game. Once in a while there is a corny joke tossed in, but the majority of the humor here is fresh and inventive so those barely register.

The graphics are very good and retain a cartoony aesthetic without resorting to cel-shading. In fact, the colorful graphics paired with the static camera angles really succeed at making you feel like you are playing a very strange cartoon. From start to finish, it is well done.

*Note - Pay extra attention to the system requirements for running this game (see below). I installed it on a system that met the requirements but didn't exceed them so much. When I tried playing, it started running almost like a slide show until I turned my resolution down to the lowest setting. I find this strange since my machine can run Doom 3 with good settings, however you can't knock Telltale Games for it since they tell you what the requirements are beforehand.

Overall

I am definitely impressed by Telltale's Monkey Island revival after about a decade. The game is fun, looks good, sounds good and offers a good price-to-fun ratio. If you were looking into getting this as a series fan or puzzle junkie, I completely recommend it. In fact, if a rabid shooter fan like me can grow fond of it, maybe fans of other genres can give it a swing too.

System Requirements:
Operating system: Windows XP / Vista
Processor: 2.0 GHz + (3 GHz Pentium 4 or equivalent rec.)
Memory: 512MB (1GB rec.) Sound: DirectX 8.1 sound device
Video: 64MB DirectX 8.1-compliant video card (128MB rec.)
DirectX®: Version 9.0c or better

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