| Audio FX Gaming Headset Gives You A Bionic Ear |
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| Written by Rivithed | ||||
| Monday, 05 June 2006 | ||||
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The AudioFX Force Feedback Headset from eDimensional takes gamers to a new level of sensory immersion. Using a tactile technology called “PSC (Positional Sound Capability)” the headset increases your environmental awareness through vibrations. The headset not only surrounds you with the auditory hum of machinery found in games, but you feel it reverberating through the vibrations in the headset’s padding. You can feel the thuds of bullets and sense the “pops” from your retaliation of fire. Coupled with a force feedback controller, you feel more immersed in a game than ever.
eDimensional explains: “The human ear cannot hear anything below 20-25Hz but other frequencies can be "felt" as vibrations. If you've ever watched movies on a powerful home theater system then you know that bass is often times more a "feeling" than a "hearing" sensation. The Audio FX's bass amplifier interprets frequencies below 20Hz and transforms them into vibrations that we can feel through the headphone earpiece. Advanced transducers located in the earpieces convert these low frequencies into real vibrations to be felt for the most realistic and immersive sound experience ever. “
After using the headset through sessions of Halo, Ghost Recon Advanced Warfighter, Killzone, Sin and Unreal Tournament, gaming sessions without the headset felt empty. Getting the force feedback only on the controller felt like half the gaming experience. The audio quality and comfort of the headset is exceptional as well. Crisp and comfortable. The Audio FX Gaming Headset also includes an attached mic for communication. A controller on the 12 foot cord allows you to adjust the sound and vibration level and has a switch to turn the force feedback on or off. Three lead light indicators on each side of the headset illuminate according to the level of force feedback. The headset attaches to your PC’s headset, mic and USB inputs. The USB connection is used to draw the power to the headset. The Audio FX is designed for use as a PC gaming headset, however, I did experiment with hooking it up to an Xbox 360 and Playstation 2 using a y-adapter for the left and right audio channels to the headset and the USB ports on the consoles to power the vibration. Although the controller to the headset does not allow you to adjust vibration and audio levels in this configuration, I found it just as useable as on the PC or Mac games. eDimensional said a console gaming headset may be in the works. The headset is available here from eDimensional for $49.95. Look for more information in the News Section of Hardcore Gamer Magazine’s August 2006 issue.
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