Sony PlayStation News Bits

Hand of Fate

Hand of Fate review

Developer: Defiant Development
Release date: February 17, 2015
Available for PlayStation 4, Xbox One, PC
Reviewed on PS4

Fond of fantasy collectible card and role-playing games? Expect the unexpected from Defiant Development with Hand of Fate, a unique concoction of those genres for adventure-hungry gamers. Hand of Fate packs in all the hooks to bait the fantasy gamers looking for an enjoyable and fresh game experience.

Hand of Fate

A foreboding card dealer lays out unique paths which you, the adventurer, must venture and survive. Decks are built out from common RPG elements such as equipment (axes, magic-imbued swords, armor, etc.), elixirs and shops – and of course, loads of enemies. There’s a lot of chance, fortune and misfortune in many different scenarios, narrated and written out before you. See a shiny sword in the distance? Go for it or not? Give a goblin some food? Help out the local peasants? Huge success or huge failure. There are choices a-plenty, which could easily move you along the path of cards the dealer has dealt you, or trip you up in one misfortune to an untimely death.

Hand of Fate

Don’t think it’s all sitting back at the table top with the dealer and your token hero mini-figure. Enemy, and boss, encounters put you in a third-person action view where you can put your ice swords and coin-dropping cards to use. They tend to be fairly quick encounters but are just enough to bring in another colorful layer of fantasy to the game. The only part that seemed a bit of an annoyance was the always slow-motion rag-doll kill endings to the battles. But the environments, just as random as the cards, and the quick-action fun was enough to break what would otherwise be a monotonous and set outcome as in collectible card games. Your fate isn’t so easily sealed.

Hand of Fate

Another different part of the action-based gameplay comes in dodging trap-filled mazes. Some are fun in the beginning, but they do become complex – and frustrating – later in the game. Working your way around spiked rotating traps seemed obvious, but I never understood the spikes on the floor. Those seemed somewhat random, and unbalanced, in the way they were triggered and could easily end the game for you. The good thing is you can avoid certain cards if you want (though some are locked in at times) in the deck-building options before the game.

Hand of Fate

The card artwork, music, lore and effects offer all the elements to dish out your fantasy-fix. Nothing overly breakthrough here, but modest. It’s in the whole presentation of the different gameplay elements together that make Hand of Fate a unique experience. The storytelling scenarios, the deck-building and playing components, the randomness of some of the outcomes, the third-person action modes of play – all make for a fun challenge. The difficulty does ramp up fairly quickly – giving a pretty steep curve of challenge and frustration early on in the game. But be persistent and pace through the experience in the Story Mode and then come back for more in the Endless Mode and you’ve got some gameplay longevity and fun in Hand of Fate. If you’re looking for something unique and enjoy fantasy games, delve into Hand of Fate!

Hand of Fate



This year marks a milestone for Sony as they hit the 20th year since the original Playstation console was launched in Japan. In celebration of this milestone, Sony has announced that a very limited run of gray Playstation 4′s will be made available through select sources.

The new Playstation 4 variant (as seen above) will feature the ‘Original Gray’ color which matches the original color of the Playstation one back in the day. Only 12,300 of these consoles will be produced and there is currently no word on how one would go about purchasing the console.

According to Sony, the full details regarding where you can pre-order this console will be available during Sony’s keynote during this weekends Playstation Experience. Stay tuned to for where you can pick one of these bad boys up.

Source: IGN


The Evil Within Goes Gold

by Skyler Edgar on September 25, 2014

in Sony PlayStation News Bits, Xbox News Bits


Bethesda announced on their official blog that The Evil Within has gone gold; Meaning the game has officially gone into production for the retail market.

The news comes from Bethesda’s own blog where they also posted a vine showcase the game for various consoles which you can view here. This most likely will mean that the game should expect no further delays.

The Evil Within is expected to hit retail shelves on October 16th, 2014 for the Xbox 360, Xbox One, Playstation 3, Playstation 4 and PC. A season pass is also expected to launch alongside the game which will be available for $19.99 for their respective platforms



As announced at E3 earlier this year, Sony has confirmed that the Playstation TV will launch in North America on October 14th, 2014.

Via the official Playstation Blog, the Playstation TV will launch with 700+ games available through Playstation Network. Games spanning Sony’s Playstation One to the Playstation 4 are playable on the Playstation TV including hits like Borderlands 2, Metal Gear Solid, God of War Collection and more.

The Playstation TV will retail for $99.99 for the standalone version. A bundle will also be available at launch and will include the Playstation TV, a Dualshock 3 controller, 8GB Memory Card and a copy of The Lego Movie: Videogame for $139.99. You can pre-order both skus at various retailers including Gamestop, Amazon, and Best Buy.



Destiny came, saw & conquered the retail market. Activision has announced today that Destiny has grossed over $325 million in five days after launch — making Destiny the most successful launch of a new franchise. Ever. Keeping in mind that Destiny had a $600 million budget making this announcement much more impressive.

Eric Hirshberg, CEO of Activision Publishing stated “Destiny fans played more than 100 million hours of the game in the first week. That’s on part with the engagement levels of our most popular Call of Duty games, which obviously is an industry leader.” Hirshberg then stated. “Millions of games are having a great time playing Destiny and can’t put down their controllers. And this is just the beginning. Destiny is a platform that will grow and evolve and we will continue to work closely with out partners at Bungie to bring a long line of new experiences and content to life in the game.”

At the time of this writing, Destiny sits at a metacritic score of 76/100 with complaints coming in regarding the lack of a story and weak RPG elements. This being said the crew at has been having a grand ol’ time slaying the fallen.

Destiny is available now for Xbox 360, Xbox One, Playstation 3 and Playstation 4. It is expected to launch on PC sometime in the near future but a projected date has yet to be set.


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