Bethesda Softworks and Human Head Studios hosted a E3 gameplay preview of Prey 2, the upcoming first-person sci-fi adventure. The 360 degree wall walking in Prey is traded for parkour movement in Prey 2 as players assume the character of Killian Samuels. The former U.S. Marshall was a passenger aboard an airplane that crash landed into the Sphere, during the original Prey game. Players who completed the original game as Tommy should recall the memorable scene. Prey 2 takes place a bit after that, with Killian Samuels turned bounty hunter in the alien planet, Exodus.
In Prey 2, open world gameplay allows for exploration of the alien environments and player choice. Evil deeds won’t go unnoticed, as demonstrated in the demo when a civilian is pushed over a ledge [and laughter ensued]. Soon after, a probe appeared in front of Killian warning him of the reprehensible act. Continue killing civilians, and Killian could have the military police on his trail. This is similar to the warning level seen in many open world games. Killian can scan the environment to chose what bounties to pursue, and then chose what route to capture his bounty. Players can use tactics like intimidation or paying money to get information on a bounty. See the Prey 2 Bounty trailer here on the Beth Blog to get a preview on how bounty hunting works. Another side-mission element is helping out aliens that are being bullied by others. As shown in the gameplay demo, if the player doesn’t act fast enough to help, some of the gangs will eventually kill their victim.
Prey 2 takes place in a first-person perspective, but doesn’t force the player to have their guns pointed at all times. The developers noted it would be weird talking to others with a gun pointed at them. They took that thinking and also made it an element that could intimidate others when done.
As briefly mentioned early, parkour gameplay is used to navigate the environment. One mechanic that helped cue the player on where Killian could reach was when he extended his hand. Killian is very agile and capable in moving himself while hanging over ledges or hurtling over obstacles while chasing down prey. There’s definitely an adrenaline rush when chasing down a bounty and attempting a take down. Players will also have to watch out where they decide to apprehend a bounty, as compatriots could be in the vicinity.
From seeing the gameplay demo of Prey 2, it is hard to tell this is in the same storyline of the original Prey. Not that it is a bad thing. The setting is a rich and colorful alien world, begging to be explored. Imagine somewhat of a sci-fi cocktail of styles from Mass Effect, Blade Runner and The Fifth Element. After seeing how sci-fi rich Prey 2 looks and the smoothly executed maneuvering of Killian, I’m definitely more excited than ever for more.
Don’t miss looking over these screenshots to see the level of detail and bizarre aliens you will encounter in Prey 2. Watch for Prey 2 to be available for the PS3, Xbox 360 and PC in 2012.