duke nukem forever

Duke Nukem Forever

Duke Nukem ForeverDuke Nukem Forever
Available for Xbox 360, PlayStation 3, PC
Game Developer: Gearbox Software, 3D Realms, Triptych Games,
Publisher: 2K Games
Release date: June 14, 2011
Official website: dukenukem.com

Game rating: 3.25 out of 5

Review summary:
The long-awaited return of Duke Nukem is bittersweet. Duke Nukem Forever is filled with crass jokes and some humorous pokes at other games. What holds the Duke back are the lower quality graphic details when compared to current generation Unreal Engine based games and especially long in-between level and game continue loading time. Still, there is only one place you can go to get this level of humor and over-the-top action, and that is from Duke Nukem. A few environmental puzzles and some knuckle-blistering boss battles are among the best offerings. Unlockables provide concept art, clips of an older version of Duke Nukem Forever, and a nice history of the struggles of bringing Duke Nukem Forever to fruition. Multiplayer gameplay also extends the game life with an experience system and a penthouse to decorate with unlockable prizes. Players who won’t get flustered by the juvenile jokes will have fun with an action hero stereotype from the 80’s/90’s and let loose with Duke Nukem Forever.

Read the full review here.

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Duke Nukem Forever rescheduled

Gearbox Software sent out a video message to Duke Nukem First Access Club members, with word of “Important Duke Nukem Forever News.” Randy Pitchford, Gearbox Software President, delivers the news of a release date rescheduling for Duke Nukem Forever. In keeping with Duke Nukem tradition, Duke Nukem Forever has been delayed from May to June 14 (June 10 international). As the video says, “Duke Never Comes Early.”

Watch the Duke Nukem Forever video announcement below, or here on YouTube.

For more details on Duke Nukem Forever, visit www.dukenukem.com. Save up for the Duke Nukem Forever Balls of Steel edition for PlayStation 3, Xbox 360 or PC or the standard edition game for PS3, Xbox 360 or PC, both available in North America starting June 14, 2011.

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Duke Nukem Forever

Today at PAX Prime, 2K Games and Gearbox Software unveiled Duke Nukem Forever. The notoriously delayed first-person shooter is definitely set for a 2011 release, for the PlayStation 3, Xbox 360 and PC. Duke Nukem Forever is even already playable in demo form at the Penny Arcade Expo (2K Games Booth #3417, if you happen to be there). See some fan reactions at PAX Prime, here from a previous recording by 2K Games.

“Hail to the king, baby! It’s unbelievable, it kicks ass and it’s totally going to happen!” said Randy Pitchford, president of Gearbox Software, “Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game makers to stand together and deliver. All gamers deserve a happy ending and after all of us gamers feeling the full range of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen. Am I crazy? Balls of steel, baby, balls of steel!”

Visit DukeNukem.com to keep a lookout for more developments on the long awaited return, chat with other fans on the forums, and even sign up for some focus testing (if you happen to live in Plano, Texas).

Source – DukeNukem.com & 2K Games

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The Jace Hall Show made quite a debut last week, when online video entertainment site Crackle.com relaunched. That’s where we got a peek of the first gameplay footage of Duke Nukem Forever, thanks to the show’s host, Jason “Jace” Hall. Jace not only delivered the first gameplay footage of 3D Realms’ game, but also packed it into a suprisingly entertaining 5-minute show. The Jace Hall Show not only looks at videogames, but celebrities. Both hollywood and videogame celebrities. Yes, there is such a thing as videogame celebrities, which is something Jace aims to bring to the spotlight.

“There’s not a good emphasis on the people in the videogame industry. When they [the videogame media] typically go into people on the videogame industry, it’s always about how the videogame is made or something like that. And sort of growing up in the games business, I’m good friends with a lot of the top videogame makers that are out today,” said Jason. “I know they have great personalities and they’re really interesting people just in their own way. They’re every much a celebrity as a traditional hollywood celebrity.”

Here’s a taste of an upcoming GamingBits.com Podcast interview with Jason “Jace” Hall, host of the new weekly online videogame entertainment program, The Jace Hall Show:

GamingBits: Could you give us a little introduction to yourself and your history with videogames?

Jason Hall: I’m best known for being one founders of a company called Monolith Productions (Blood, Condemned). I was the CEO there for 10 years. That company actually spawned a sister company called Lithtech, which I was the CEO of simultaneously until Jeff Hutt took over and that became Touchdown Entertainment. Then in 2004, I was asked to come and head up the Warner Brothers Interactive division and sort of build it and helped get the studio into the gaming space. Then after three and a half years of doing that, I was finally able to convince the studio to give me a shot at producing film, television and online content. So we did a deal with my company called HD Films to get setup here in the studio lot and start making some linear content.

GamingBits: What’s coming up on the show with gaming celebrities?

Jason Hall: In Episode 3 we have Zack Levi who’s the star of Chuck. And then we have Cliffy B, who as you know is the designer behind Gears of War. The episode after that we have a little sneak peek at some of the stuff Gearbox is doing on the new Brothers in Arms videogame. I think people are going to be surprised in what we are managing to pack into this show.

GamingBits: What’s been one of your most memorable moments on the show?

Jason Hall: Wow, I can tell you this. I literally just got back from hanging out with Curt Schilling, Boston Red Sox’s pitcher. He has a videogame studio called 38 Studios and they’re working on a massively multiplayer game called “Copernicus.”

Episode 2 of the Jace Hall Show just launched today on Crackle.com and on the Xbox LIVE Marketplace (for 80 Microsoft Points). Check out how Jace is beating rising gas in style with his modded T-Rex and his interview with singer/actress Christina Milian over a few gaming challenges. Give The Jace Hall Show your feedback and comments on the show’s Crackle.com website.

Thanks to Crackle, Erica Annon and of course, Jace Hall for making the interview possible. Listen to the complete interview on Monday’s GamingBits.com Podcast (June 16th, Episode #18) for much more insight from Jace on the merging of the movie and game industry, and Jace’s impressions after playing Duke Nukem Forever.

UPDATE 6/17/08: Listen to the full interview in GamingBits.com Podcast #18, now available here.

See Episode #2 of The Jace Hall Show.

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