Developers Muzzy Lane Software have revealed more details on another tactical space in Making History II: the skies. Adding a whole new element of strategy to Making History II, here is a reveal of the several special air combat units at your disposal, or that you will have to contend with. Besides the standard air units, these are special air units you’ll be able to play with, which never were deployed in World War II.
See a gallery of the Special Air Units below, or watch a slideshow here.
Here’s a summary of the Air Units in Making History II:
"While lacking the ability to capture a region like ground units, air units in Making History II: The War of the World are the most versatile military type. Air units can move over any terrain, attack any unit type and target buildings and region improvements to damage structures. Production and deployment is limited to cities in regions with an airfield, but once built air units can rebase to and deploy from aircraft carriers and be moved around."
For more details on Making History II, visit making-history.com.
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