Word that Project Gotham Racing 4 had to scrap content to fit the capacity of the game on a DVD game disc on the Xbox 360 went ablaze through the ‘net in the last day. Including additional textures which would have allowed “different times of day per city” were rumored to have been dropped. The word spread from a posting at BizarreCreations.com’s own forums and was paraded by Sony Computer Entertainment America (SCEA)’s Dave Karraker in a statement at Gamesindustry.biz, saying: “We took a lot of heat at launch for including Blu-ray in PS3. Now it looks like that investment is being justified.”
Not so speedy, says Bizarre Creations today. To the point, quoting Bizarre Creations: “We’ve never had to cut content to fit on the disc, and we probably never will.” The weather system is cited as the focus for Bizarre Creations this time around in PGR4. A series of screens were provided to backup the variety of lighitng/weather conditions.
“Each next-gen format has its own merits. We should know, as we’re currently developing games for all of them in one form or another. It’s not a case of one system having less of this, and the other having more of that. As developers we are given a fixed platform, and that’s what we work with. At the end of the day we’re games developers, and we try to create the best we can irrespective of platform. We hope you end up agreeing with our design decisions when you see the game for yourself.”
From Bizarre Creations.
{mosimage}
{mosimage}


